Artificial intelligence program presented on television monitors and as video projection.
Showing results for "essay"
Nam June Paik’s Pioneering Vision: How the Artist Predicted an Age of Digital Technology
His work sometimes acted as a "glimpse of tomorrow."
The poetics of urban media surfaces
Manovich explores "what are the historical precedents of urban media surface phenomena and what can we expect in the future?"
Polysemous light: light as a contradictory material in Rafael Lozano-Hemmer’s work
This paper is a media archaeological study focused on one of the materials that has been recurrent in Rafael Lozano-Hemmer’s installations and that has a contradictory character: light.
Nam June Paik Predicted the Future by Melding Art and Technology
The Korean-born Fluxus pioneer saw the link between new media technologies and spirituality and had predicted the invention of the internet in the 1970s.
The second Analogues monograph dedicated to the work of Céleste Boursier-Mougenot. Perturbations guides the reader through connections with sculpture, space, installation, movement, multimedia.
Etats seconds brings together works from 1995 through 2008, raising inevitable questions about how to situate this oeuvre in relation to visual art and music.
The Postmedia Perspective
Quaranta presents an excerpt from the final chapter of his book "Media, New Media, Postmedia" published in Italian by Postmediabooks, translated in English by Rhizome.
What is Digital Art?
"Digital art is a term and a practice that has been prevalent in the museums and contemporary art sectors since the 1960s."
New Media Precursor: Yoichiro Kawaguchi
Yoichiro Kawaguchi was the first to build three-dimensional computer-generated images solely based on algorithms and mathematics.
Game Aesthetics: How videogames are transforming contemporary art
Quaranta posits that Game Aesthetics is an important part of Info-Aesthetics, and that his importance is bound up in the history of the new media.