Artificial intelligence program presented on television monitors and as video projection.
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Showing results for "climate change"
Century of change? Media arts then and now
How do we characterize the media and experimental art practices of the early 21st century? [...] Is the new still capable of shocking? Or are we asking the wrong kinds of questions of the new millennium?
Immersive exhibition ‘Arcadia Earth’ inspires New Yorkers to save the environment
Artist Valentino Vettori brings to life a pop-up exhibition, collaborating with 12 artists to raise positive awareness about climate change, on view till April 2020 in New York City.
Breaking Paradigms: Electronic Arts and Humanitarian Actions
Dal Farra investigates how to use electronic art as a catalyst with the intent of engendering a deeper awareness and creating lasting intellectual working partnerships in solving our global environmental crisis.
Ross Parry
Professor of Museum Technology at the University of Leicester (UK) whose teaching attempts to historicise and theorise the development and implementation of digital technology in the museum and culture sector.
Manifesta 13 Marseille
and catalysing positive social change in Europe through contemporary culture in a continuous dialogue with the social sphere of a specific place.
The Verge
The Verge is an ambitious multimedia effort founded in 2011 to examine how technology will change life in the future for a massive mainstream audience.
The uncertain future of MediaLab Prado, Madrid's most innovative cultural center
The MediaLab Prado is now undergoing a change of address.
Paik's Virtual Archive
Hölling contemplates the identity of multimedia artworks by reconsidering the role of conservation in our understanding of what the artwork is and how it functions within and beyond a specific historical moment.
Survival of the fittest - Nature and high-tech in contemporary art
Debatty reviews the "Survival of the Fittest" exhibition at the Kunstpalais in Erlangen.
Philomène Longpré
Media artist whose research encompasses robotic art, interactive video, and performance.