Room-sized installation of pickups, plants with computer-managed systems that manage fog and light to sustain plants.
Featured Project
Tomorrow’s Borrowed-Scenery: 90’s Pick-Ups Foreground Proposition

Showing results for ""video game art""
Difference Machines: Technology and Identity in Contemporary Art
"In response to ongoing conversations about systemic inequities, [this exhibit] brings together a diverse group of seventeen artists and collectives who creatively reimagine the digital tools that shape our lives."
Activating AbTeC Island
AbTeC Island is an Aboriginally determined research-creation network whose goal is to ensure Indigenous presence in the web pages, online environments, video games, and virtual worlds that comprise cyberspace.
Diana Lazzaro
(missing description)
Altered States
Students of the 2018 Intermedia Bachelor's of Fine Arts program organized an exhibit to showcase their work.
Athens Digital Arts Festival
The 16th international festival for digital arts of Greece, Athens Digital Arts Festival (ADAF), the pioneer longest living institution dedicated to digital culture in the country (est.2005), will be implemented also ONLINE, introducing a new digital institution.
The Great Adventure of Material World
Single-player, role-playing computer game, LED neon, wallpaper. Duration variable.
Adriana Smith
(missing description)
Nick Saulnier
(missing description)
Feedback Loops
ACCA’s summer season exhibition "Feedback Loops" presents six immersive installations that explore the material and digital worlds of our past, present and speculative futures.
Pleasure principle: Meet the Chinese artist breaking taboos for fun, not politics
Artist Lu Yang is often labeled according to the themes she explores, the digital media she works with or for simply being young and Chinese. But the 33-year-old isn't interested in categorization.