An overview of the work done on Arts & Médias since the soft launch in summer 2020, and a quick mention of what's to come.
Featured Article
2020 Retrospective

Featured Article
An overview of the work done on Arts & Médias since the soft launch in summer 2020, and a quick mention of what's to come.
Latest Article Added
With his "Google Maps Hack," artist Simon Weckert draws attention to the systems we take for granted—and how we let them shape us.
Ongoing Event
Oct 29, 2020, Bangkok, Thailand
BAB offers an array of artworks and performances from a diverse range of artists, both local and international, throughout the heart of Bangkok, in galleries, public spaces, and iconic landmarks
Ongoing Event
Dec 3, 2020, Montréal, Canada
An original participatory winter experience!
Featured Project
Hadi Jamali
Video installation, digital collages of children hurt by war on a screen a few meters before a map projected on a wall.
Featured Book
Katja Kwastek
An art-historical perspective on interactive media art that provides theoretical and methodological tools for understanding and analyzing digital art.
An art-historical perspective on interactive media art that provides theoretical and methodological tools for understanding and analyzing digital art.
Since the 1960s, artworks that involve the participation of the spectator have received extensive scholarly attention. Yet interactive artworks using digital media still present a challenge for academic art history. In this book, Katja Kwastek argues that the particular aesthetic experience enabled by these new media works can open up new perspectives for our understanding of art and media alike. Kwastek, herself an art historian, offers a set of theoretical and methodological tools that are suitable for understanding and analyzing not only new media art but also other contemporary art forms. Addressing both the theoretician and the practitioner, Kwastek provides an introduction to the history and the terminology of interactive art, a theory of the aesthetics of interaction, and exemplary case studies of interactive media art.
Kwastek lays the historical and theoretical groundwork and then develops an aesthetics of interaction, discussing such aspects as real space and data space, temporal structures, instrumental and phenomenal perspectives, and the relationship between materiality and interpretability. Finally, she applies her theory to specific works of interactive media art, including narratives in virtual and real space, interactive installations, and performance—with case studies of works by Olia Lialina, Susanne Berkenheger, Stefan Schemat, Teri Rueb, Lynn Hershman, Agnes Hegedüs, Tmema, David Rokeby, Sonia Cillari, and Blast Theory.
— Source: back cover blurb
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