Stand-alone device that manages grains of rice. Electronics, rice.
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Prosperity II

Digital art: come and meet my dealer
Screens are the new walls, finds Matthew Caines, as he talks to culture startup s[edition] about digital art and selling art digitally.
What's (Really) Specific about New Media Art? Curating in the Information Age
This text has been written for the proceedings of the international conference "New Perspectives, New Technologies", organized by the Doctoral School Ca' Foscari - IUAV in Arts History and held in Venice and Pordenone, Italy in October 2011
Digital Divide: Contemporary Art And New Media
Most art today deploys new technology at one if not most stages of its production, dissemination, and consumption. Why did the appearance and content of contemporary art have been curiously unresponsive to the digital revolution?
From Net Art to Digital Art
Vaufrey investigates the boundaries of net.art and its role in society.
New Media, Art-Science, and Contemporary Art: Towards a Hybrid Discourse?
Shanken explores what professional artists and theorists have to offer that is special in the context where everyone has access to creative digital tools and platforms.
Century of change? Media arts then and now
How do we characterize the media and experimental art practices of the early 21st century? [...] Is the new still capable of shocking? Or are we asking the wrong kinds of questions of the new millennium?
The Postmedia Perspective
Quaranta presents an excerpt from the final chapter of his book "Media, New Media, Postmedia" published in Italian by Postmediabooks, translated in English by Rhizome.
Hypersurface And Mediafacade - Urban Screen And Nu Former
Monteverdi argues that screens are now ubiquitous and gigantic, as opposed to Manovich's argument that screen would become virtual.
The Suspension of History in Contemporary Media Arts
This article examines the temporal turn which has supported the development of media arts since the late 1980s.
The V&A's Computer Art Collections
The V&A presents a short history of computer art.