In-game museums are great because all video games are museums

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, Jan 24, 2021
Science museum in the "Spider-Man: Miles Morales" video game
Science museum in the "Spider-Man: Miles Morales" video game. Credit: Insomniac Games / Sony Interactive Entertainment

Excerpt:

Sometimes, a video game’s museum is more literal, like in Animal Crossing: New Horizons, which has an actual museum to house the things players collect. Information on discovery and life on any particular island is housed in these individual museums; it’s both goal setting and memory keeping. There are many other recent examples, as others have noticed — the small museum of items in Hades, a collection of ancient artifacts in a classic museum in Assassin’s Creed Valhalla, the museum of PlayStation history in Astro’s Playroom. Each of these video games includes a “museum” in the literal sense, but also serves as a museum on a more abstract, macro level.

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MLA
Carpenter, Nicole. “In-Game Museums Are Great Because All Video Games Are Museums.” Polygon, 24 Jan. 2021, https://www.polygon.com/2021/1/24/22244838/video-game-museums-the-last-of-us-miles-morales.
Chicago
Carpenter, Nicole. “In-Game Museums Are Great Because All Video Games Are Museums.” Polygon (blog), January 24, 2021. https://www.polygon.com/2021/1/24/22244838/video-game-museums-the-last-of-us-miles-morales.
APA
Carpenter, N. (2021, January 24). In-game museums are great because all video games are museums. Polygon. https://www.polygon.com/2021/1/24/22244838/video-game-museums-the-last-of-us-miles-morales
BibTex
@misc{Carpenter2021In, journal = {Polygon}, title = {In-game museums are great because all video games are museums}, url = {https://www.polygon.com/2021/1/24/22244838/video-game-museums-the-last-of-us-miles-morales}, author = {Carpenter, Nicole}, date = {2021-01-24}, year = {2021}, month = {1}, day = {24}, }