Stand-alone device that manages grains of rice. Electronics, rice.
Herbert W. Franke Dead: Pioneering Digital Artist Dies at 95
The pioneering digital artist who created animations using computers early on, has died at 95. He left behind a rich and important legacy as a generative artist, science fiction author, and teacher.
AI art is challenging the boundaries of curation
Artists working with programs like DALL-E do more than push a button.
The Virtual and the Tangible: Auriea Harvey Interviewed by Charlotte Kent
Kent interviews Harvey to discuss her practice which spans virtual works, games, and tangible works as well.
July 22, 2022, Prishtina, Kosovo
Manifesta 14 Prishtina will take place in the summer of 2022 for a 100-day programme of exhibitions, workshops and events.
Biennale di Venezia
April 23, 2022, Venice, Italy
Art, Architecture, Cinema, Dance, Music, Theatre, Historical Archives of Contemporary Arts, College, etc. La Biennale di Venezia was founded in 1895 and it is now one of the most famous and prestigious cultural organizations in the world.
Vera Molnár: Variations
April 2, 2022, Irvine, United States of America
This exhibition includes Molnar’s work from both her pre-computational and early computational drawings. The computational drawings in the exhibition focus on three kinds of objects: lines, squares, rectangle, scribbles each using a different algorithmic transformation.
December 18, 2021, Karlsruhe, Germany
The Age of Media with Life-like Behavior.
SIGGRAPH Asia 2022
December 6, 2022, Daegu, South Korea
The 15th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia
International Symposium on Electronic Art (ISEA) 2023
May 16, 2023, Paris, France
With 60 participating countries, ISEA has established itself as a major event on the global scene of digital creation, creative industries and cultural innovation. For its 28th edition, to be held in Paris in 2023.
Art immersif, affect et émotion
“Art immersif, affect et émotion” will be of interest to audiences who value experience as a source of theorization and to artists, cultural workers, professors and students of installation art and interactive media aesthetics.
Computer Graphics, Computer Art
This book describes concepts and tools for computer graphics, computer animation, picture processing, computer-aided design, computer music, computer choreography and computer poetry.
Museums in the New Mediascape
This book explores questions about the museum as media from a number of different disciplines and shows that across museums and the study of them, the cultural logic is changing.
Research in the Creative and Media Arts
Desmond Bell looks at contemporary art and design practice, arguing that research activity is now a vital part of the creative dynamic.